Mission Briefing
Your goal is to build a 2D lockpicking mini-game where the "locks" are actually common passwords! You will use your Game Design skills to build the game loop, and your Cybersecurity skills to design the vulnerability logic.
Phase 1: The Cyber Logic
First, we need to generate a list of "weak passwords" that the player has to crack. Use AI to generate a JSON list of common passwords and their "crack time".
Phase 2: The Game Architecture
Now, let's architect the game script. Ask Cursor/AI to write a script that takes the JSON data and creates a typing mini-game where you have to type the password faster than the "crack time" to hack the lock.
Victory Condition: Combine these two elements into a working prototype in your local engine!